Ninja
NINJA
Ninja are masters of the night and darkness. Though
mortal, they have their own
unique ways of surviving in the world of vampires and
werewolves. Each ninja
studies under three principles of life, Sora, Chikyu,
and Ningenno. Mastery of
these principles account for the stealth and strength
of the ninja.
Powers:
Ki - Source of ninja power.
Principles - The main source of a ninja's power.
Sora - Gives non-combat skills.
Chikyu - Gives combat preparation skills.
Ningenno - Gives combat skills.
Clans:
Isobe - Smugglers.
Nishi - Poisoners.
Motoyoshi - Intruders.
Mudevi - Assassins; Self-proclaimed True Ninja.
Kotaro - Mercenaries; Everyone has their price.
See Also: help principles
Principles
Sora - *Heaven*. Each level adds 25 to max Michi.
1 : Michi - Ninja power. (michi) <100 ki>
4 : Kanzuite - Ninja sight. (heighten/readaura/scry)
6 : Kakusu - Ninja hide. (kakusu) <20 ki, movement
drains>
8 : Bomuzite - Ninja sleep. (bomuzite) <20 ki>
10: Mizotamouyo - Ninja travel. (mizotamouyo)
Chikyu - *Earth*. Each level adds damage/avoid.
1 : Ninjaarmor - Ninja eq. (ninjaarmor)
4 : Mienaku - Ninja flee. (mienaku) <20 ki>
6 : Orimasu - Ninja regen. (orimasu) <50 ki>
8 : Gunaya - Ninja web. (web) <10 ki>
10: HaraKiri - Ninja pain. (harakiri)
Ningenno - *Humanity*. Each level adds speed/break.
1 : Meditate - Ninja meditate. (meditate)
4 : Tsume - Ninja claw. (tsume)
6 : Shuriken - Ninja star. (auto)
8 : Hakunetsu - Ninja backstab. (circle)
10: Tsumazuku - Ninja trip. (trip)